Bullywug Stats

''Bullywug, also known as the frog folk, are a race of amphibian humanoids who resemble tree frogs. They are a peaceful and reclusive race who prefer the company of others of their kind in the swamplands and rainforests they tend to settle in. ''

''They prefer to spend their days playing among the trees, collecting fruit, and hunting insects with their kinfolk. As many a potential foe has learned, however, they are skilled warriors in their own right when in defense of their land. They can be somewhat skittish around unfamiliar faces at times, but are typically happy and enjoy the simple pleasures in life.''

Bullywug Attributes

 * Ability Scores: +2 DEX
 * Size: Bullywug stand just over 3 feet tall and weigh around 30 pounds. Your size is Small.
 * Speed: Your base walking speed is 25 feet.
 * Amphibious: You can breathe normally on land and underwater.
 * Leaping Stride: You can long jump a number of feet equal to double your Strength score and are always treated as if you moved at least 10 feet on foot beforehand. You can high jump a number of feet equal to 6 + your Strength modifier without moving beforehand. Bullywug cannot jump farther than their remaining movement would allow.
 * Prehensile Tongue: A bullywug's tongue is long and dexterous, able to manipulate objects as if the they were using the spell mage hand. However, the range of the grippli's tongue is limited to 10 feet and can go no further unless the bullywug itself moves. All the usual rules and limitations of the spell mage hand otherwise apply.
 * Speak with Frogs and Toads: When speaking Bullywug, you can communicate simple concepts and thoughts to frogs and toads.

Bog Born

 * Ability Scores: +1 CON
 * Low-Light Vision: You can see twice as far as a human in conditions of dim lighting.
 * Swamp Strider: You never treat swamp terrain as difficult terrain.

Patternback

 * Ability Scores: +1 CHA
 * Curare Sweat: The skin of patternback grippli secretes a potent nerve toxin. As an action, you can rub a slashing or piercing weapon or up to three pieces of ammunition against your skin to coat it in poison. A creature hit by your poisoned weapon must make a Constitution saving throw with a DC equal to 8 + your Constitution modifier + your proficiency bonus or it is unable to take bonus actions or reactions for 1d4 rounds. An application of curare sweat remains toxic for 1 minute or until you strike a creature with your poisoned weapon. A creature that swallows you whole must make the above Constitution saving throw at disadvantage or suffer the effect for 1d6+1 rounds. You are immune to your own poisonous secretions. After using curare sweat, you can’t use it again until you complete a short or long rest.
 * Tree Climber: Patternbacks spend much of their time in the branches and canopy cover of the rain forest. You have a climb speed of 30 feet.

Swimmer

 * Ability Scores: +1 WIS
 * Superior Swimmer: A lifetime living on the water has made lake striders excellent swimmers. You have a swim speed of 30 feet.
 * Natural Navigator: You always instinctively know which direction is north.